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How To Import Animation Into Clip Studio Paint

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In March 2016, Clip Studio Pigment(Same as Manga Studio 5) version 1.v.4 released animation functions within the drawing program. This tutorial'south focus is on utilizing those functions to create an animation, not on how to make your own animations. This tutorial will be about useful for those who have some experience with digital fine art programs.There are two master parts in animative in CSP, cels and the timeline. Cels are special layers used for animation and the timeline is where you piece together the cels for the animation. If you'd like to know more specific functionalities for blitheness in CSP, please bank check out the official guide linked below. Note: CSP Pro and Debut only allow upward to 24 frames, while Pigment Ex gives unlimited frames.

Steps

  1. 1

    Become to File > New and click on the red icon that has a play button in the utilize of work section.

    • Choose the settings. The only ones that really thing are the size, resolution, frame rate, and size of the bluish borders. Anything exterior of the bluish borders does not become exported.
  2. 2

    Go to "Animation > Show Animation cells > enable Onion Skin". Alternatively, click the "Enable onion skin" icon on the timeline. This volition testify a translucent version of the frames earlier and afterward the one you're working on which makes it much easier to animate.

    • You lot can alter onion skin colors every bit well equally the amount of frames seen past going to "Animation > Show Animation cells > Onion Pare settings..."

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  3. 3

    Depict a brawl falling over the sequence of several cels like the picture in step ii. Brand a new cel past creating a new layer for the next cartoon. You must assign each animation cel or folder to a frame before you can describe on information technology. You lot can practise this by right clicking and selecting the cel or clicking on specify cels and selecting the cel. Alternatively, you can select the frame you lot want the animation cel to be on and click "new animation cel" and it will create a cel on that frame for you.

  4. four

    (Optional) Go to "Window > Animation Cels" to get the animation cels palette. Click on "Enable Light Tabular array" and and then choose betwixt common light table(shows for all the cels) and calorie-free table specific (only shows upwardly when editing that specific cel). While this isn't needed for a simple animation of a ball falling, it is useful for referring to key frames and references to continue animations consistent

    • Elevate layers into the light table sections or import images to annals that cel. This allows you to flip between specific frames.
  5. v

    Delete cels from the animation by clicking delete specified cels icon. This doesn't actually delete the cel from the file, just removes it from the blitheness. You accept to click at the beginning of the cel in the timeline in social club to delete it or else the icon will be greyed out and unclickable.

  6. 6

    Click on the side of the frame and drag to alter the elapsing of frame. Brand sure to practice this for the paper and background layers when extending the duration or else they volition be transparent subsequently on.

    • Arrange the blue lines which evidence the stop and beginning of where you want to play. You tin click loop play if yous want to scout it over and over.
    • Select specific cels by holding control. You can extend or shorten all at the aforementioned time.
  7. 7

    Create a new animation folder for the final lines and colors above your rough animation layer or go to "Layer > Create folder and insert layer" for each rough cel (You lot might want to make a shortcut or auto action to make this much quicker). If you choose the first method, y'all have to re-assign cels in the timeline to match that of your rough animation. If you choose the second method, make sure to hide or delete the rough animation cel.

  8. viii

    Export your animations as a .avi if y'all're using Windows and .mov if you lot're using Mac past going to "File > Export Blitheness >Movie... " Note that but the parts between the blue markers will exist exported.

    • You tin consign it as a gif likewise, only proceed in heed that the colors will exist limited to 256 colors per frame. Y'all can bank check the dithering option for a smoother blending, but it will increase the file size of your gif.
    • You can export your animation cels by going to "File > Export Animation > Export animation cels…" All visible cels within the blitheness folders will be exported and separated into different folders depending on what animation binder it is.
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Add New Question

  • Question

    I use Manga Studio 5 and don't have the option to make an blitheness file. Where do I find it?

    Alex

    Even though Manga Studio 5 and Clip Studio Paint are the same program, Manga Studio v wasn't updated to support blitheness. Therefore, yous can't create animations in Manga Studio. However, you tin download Clip Studio Paint for gratis and validate it with your old Manga Studio serial code, which volition give y'all access to the animation features.

  • Question

    Why can I only brand brusque animations?

    Alex

    You likely have Clip Studio Paint Pro or Debut. Unfortunately, these two editions of Prune Studio Paint volition cap your animations at 24 frames. Clip Studio Paint EX removes this limit, only it'due south significantly more than expensive than Pro or Debut.

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  • You lot can use the areas outside the blue borders to put notes.

  • Creating shortcuts volition make the procedure a lot faster.

  • If you lot don't remember what the icon stands for, simply hover your mouse over information technology

  • Yous can rename layers to fit with the animation

  • If you want a transparent animation, make sure that enable transparency is checked when exporting and that you see a checkerboard design for the areas y'all want transparent.

  • If you desire to brand color adjustments as you would with a cartoon only with the whole animation, go to new > new correction layer and choose the type of edit you want to make, so position the layer above the blitheness folder.

  • You can assign a shortcut to "Create folder and insert layer route" and create an auto action which will put roughs in a folder without y'all having to practise information technology ane layer at a time (you must use the shortcut for changing layers as well or else it will get messed up).

  • You tin import video file for reference however CSP does not have whatsoever audio support.

  • Register a workspace for cartoon and a workspace for animating so y'all don't take to keep adding and exiting the timeline and blitheness cel palette.

Cheers for submitting a tip for review!

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Source: https://www.wikihow.com/Animate-in-Clip-Studio-Paint

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